I believe we need (I’m not the 1st to say so) a masking facility for denoising as well as sharpening in PAI. But there was nothing (I could figure out) re: how to deal with that in the Standalone - that I tested 1st. Yes, I could probably noodle with that in Ps when working with the PAI plugin. (I won’t quibble re: the aesthetics…it’s just what I wanted to portray). Bottom Line: there was nothing I could do to bring back my desired pattern/texture in PAI Standalone. I experimented with various auto and slider pull options the snip included below just reps one of those experiments. PAI’s denoising model(s) completely stripped off my added pattern/texture. My original “ BEFORE” (labelled in filename) shows how I want the tumbler to look. I added a material with metallic sheen to the 3D tumbler, & added a pattern (you could think of it as a texture also). I created a mixed 2D/3D composite - background 2D, added 3D tumbler element. It relates to functionality that a number of us users have requested be added to PAI - I believe. There’s a serious, negative (to me) issue re: denoising function in PAI (or, at least this rel.). BTW, sorry if this is wrong place to rpt…all the various sub-threads are very confusing and splintered to me to follow/interp when busy. Processor = AMD RX6800 XT (I changed from prior usual Auto to see if any diff. If this happens resetting the crop ROI or cancelling the crop should avoid a crash.
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